My name is Daniel Garcia, as a Senior 3D character artist with over 7 years of experience.
I have built my career taking on different aspects of the 3D Artist role, mainly with characters. At my time at Treyarch, Blur Studio, and other notable studios I was responsible for a wide array of tasks pertaining to the character creation process. Through my experience there, I have, in many ways, become a 3D generalist creating characters in all styles. Bringing an ideas to life is truly rewarding and fulfilling for me.